Full up stunts are extremely difficult and should be scored appropriately. Keep
in mind, that if full up stunts were easy, then every squad would do them;
therefore, it should be obvious that full up stunt is more difficult than straight up stunt.
When judging, factors to consider:
Is the full up stunt completing a 360 turn
(complete full up), 270 turn (3/4 up),
or 180 turn (1/2 up)? Be careful to
watch the bases and the way the group lines up. There is a way to
full up 1/2 and the bases turn the other 1/2 turn.
How may groups complete the full ups? Four
groups would be much more difficult than just 2.
Are the full up completed at the top? Don't be
fooled with full arounds or full up to the prep level - then pushed
up to extensions. Basically, the full up should spin 360 and be
completed at the top to receive max
difficulty points.
Are the full ups to an extension and then the
flyer pulls a skill? Are they full up to a certain skill (lib,
stretch &etc.)??? If the team fulls up to a certain skill, which is
extremely difficult, and should be scored appropriately.
Full up Lib
Please note that this team has 6 flyers in the air. When the the team
extends the 4 stunts, there are ONLY 2 bases under that stunt. This is
extremely difficult and should be scored appropriately. You will see this
quite a bit this year. In Addition, you will see teams that will stunt 6
groups. Due to the lack of spotters, the team will not be able to extend
all 6 at one time. However, this is very difficult and should be scored
appropriately.